
Here, however, I was able to have a full cut scene of dialogue with the prisoner while a guard was literally standing a few feet away outside a window. The first segment would not let me grab the intel while the guards were still after me, meaning I had to take out the entire village before moving on. Fortunately, I was already close, so I simply had to run upstairs and take the prisoner. Caught unaware, my less timely and elegant response results in a hail of bullets, the alarm raised, and a mad dash to complete my objective. Things turn south, however, when another guard happens upon me stashing the body of his colleague in the basement. Good - this was how things were supposed to go. I climbed the stairs and walked in on an apparently off-duty guard, whom I reflexively knocked out with a tranquilizer dart before he has a chance to react. Under cover of darkness I was able to slip past the perimeter defenses undetected and into the building where I knew my target was being held. The second part of the mission went more smoothly, aided by the fall of night, which arrived just as I approached the facility.

The open environment and ever-looming threats make Metal Gear Solid V feel simultaneously expansive and intimate. I only had one hour to play, but I could already feel how immersive the game gets in full swing. Myopically focused on my target in the distance, I bungled around a corner and right into a guard post, and before I could react my horse was dead on the ground, followed shortly thereafter by me.


The lack of a clear boundary for mission areas means that you have to be cautious when making your way across the map. Fortunately, when the firefight broke out, there were only a handful of soviet soldiers with terrible aim hanging out in that sleepy village, so they were quickly dispatched, and I found the intel that pointed me to where exactly my target was being held.įrom there it was onward to a much more heavily-guarded fortress for the rescue. Zooming in on a guard tags them both in your view and on the map, so it pays to take your time and try to scope out everyone. That’s the advice I would have given myself if I could travel back in time to a few minutes before I walked right into a guard I’d missed hiding behind a wall. I gave the village a wide berth, riding around to the other side where a ridge overlooked it so I could get a better view with my binoculars.
